This is my practice's reference.The practise animal is a tiger, which include some basicwalkingand jumpingas well asa roaring. Firstly, I use AE to make some useful references to clips together, which I can convenient see it in the production process.
The reference clips
step1.
I choose the model of tiger and test it, and then to make a blocking in MAYA.
The blocking curve
Step 2.
When the blocking is done, the next step need to add some details make the action getting close a real tiger. For example, add keyframesin the process ofmovementin the limbs;and thenadjust the curveto makethe actionlooks moresmooth. On the other hand, alsoneed to adjust themovement ofthe center of gravityofthe tiger'sforelimbandhindlimb. When the tiger's forelegs raised, the center of the forelimb would move upward. Similarly, When the tiger's hindlegs raised, the center of the hindlimb would also move upward. But there is one point to note that the velocity of the forelimb and hindlimb was not synchronized. Please refer to picture 1. In addition, do not forget to adjust the focus of the rotation of forelimb and hindlimb. When the Tigers go forward, the chest will produce offset with forepaws movement. The focus of hindlimb movement same as forelimb. Please refer to the picture 2.
Picture 1
Picture 2
When animals doing some large range of action, such as running, jumping, etc., need to take into account the squeezing and stretching of the body. With reference to figure 3, when the tiger jumping and landing, pose1 and pose4 presented the squeeze state of the body; on the contrary, when the body is moving, the pose3 presented the maximum tensile of the body. In fact, this phenomenon has a lot in our life. When people doing exercise, such as playing basketball, the body will be presented stretching and squeezing state along with movement.
Picture 3
After thecompletion ofthe mainpart, but also need to adjust thetiger'sheadswinging, followingthe movementof the tail androaringaction. Actually, I want to let the tiger have a big roaring with dignity in the end of movement. Finally, createthe camera and adjust thelens position, then render movement and outputfrommaya.
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